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Channel Lake Frigid [U-ELE146] (Tales of Aria Unlimited) Unlimited Normal ARC079-C Set: Arcane Rising Unlimited Edition:

Channel Lake Frigid [U-ELE146] (Tales of Aria Unlimited) Unlimited Normal ARC079-C Set: Arcane Rising Unlimited Edition:Set: Tales of Aria Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Aura Rarity: Majestic Class: Ice Cost: 2 Go again Cards and activated abilities cost opposing heroes an additional [1 Resource]. Channel Ice At the beginning of your end phase, put a flow counter on Channel Lake Frigid then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.

SKU: 22350543740 · From condeoeiras.edu.pt

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Description

Set: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Equipment Subtype: Chest Rarity: Common Class: Wizard Action - Destroy Robe of Rapture: Gain [3 Resource] Arcane Barrier 1 (If your hero would be dealt arcane damage

Set: Tournament Promotion Cards Era: Majin Buu Saga Rarity: Uncommon Game character: Vegito/Son Goku/Vegeta Color: Yellow Card type: Leader Power: 20000

Set: Malicious Machinations Prerelease Promos Era: Battle of Gods Saga Rarity: Uncommon Game character: Vegeta Color: Red/Yellow Card type: Battle Power: 20000 Combo energy: 1 Combo power: 10000

Set: Welcome to Rathe Edition: Alpha Print Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Ninja Cost: 2 Power: 5 Go again

Set: Monarch Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Common Class: Illusionist Action - Destroy Dream Weavers: The next Illusionist attack action card you play this turn loses and can't gain phantasm

Channel Lake Frigid [U-ELE146] (Tales of Aria Unlimited) Unlimited Normal ARC079-C Set: Arcane Rising Unlimited Edition:Set: Tales of Aria Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Aura Rarity: Majestic Class: Ice Cost: 2 Go again Cards and activated abilities cost opposing heroes an additional [1 Resource]. Channel Ice At the beginning of your end phase, put a flow counter on Channel Lake Frigid then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.

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