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Zephyr Needle [CRU052] (Crucible of War) 1st Edition Cold Foil Arcane Rising Unlimited [Your Turn][Once Per Turn] When

Zephyr Needle [CRU052] (Crucible of War) 1st Edition Cold Foil Arcane Rising Unlimited [Your Turn][Once Per Turn] WhenSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Ninja Power: 2 Once per Turn Action [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.

SKU: 83188733995 · From condeoeiras.edu.pt

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Description

[Your Turn][Once Per Turn] When you use an Option card with a cost of 2 or more

and "If Hurricane Technique hits

Activate this ability only if you have attacked or defended with an attack action card this turn

Set: Promo Finish: Cold Foil Type: Action Subtype: Item Rarity: Promo Class: Generic Cost: 0 Action - Destroy Crazy Brew: Roll a 6 sided die

choose new targets for that source

Zephyr Needle [CRU052] (Crucible of War) 1st Edition Cold Foil Arcane Rising Unlimited [Your Turn][Once Per Turn] WhenSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Ninja Power: 2 Once per Turn Action [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.

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